If you are looking for specific tips use these buttons down below to jump to your favourite section in this article.

Finding a job can be really tricky and daunting, so let's look at a list that compiles a lot of resources from multiple different places that will hopefully help you in finding the right job for you.
Keep in mind that places are always being added constantly so this list is never going to be final and should never be used as a place to ONLY find jobs in games.

Also, this list is more specific to artist jobs, so if you are looking for programming jobs for example, you might want to look at some of these options. But not all of these are going to be helpful for non-artists.

Before diving into a collection of different sites though, let's dive into what you need to gather before you can get started in most applications, what you need here might differ from company to company but it's good to have these at the ready when you are thinking about applying soon.

Preparing for the application

Making sure that you have everything is an important step of starting to reach out, this can save you time when just trying to send out batches of applications.
So what do you need in your "Sending your application package"

  • COVER LETTER
    Some companies ask for cover letters, these are letters that give people a short introduction into who you are.
  • CV
    A one page overview of your personal information, past experiences, skills, hobbies and more. Keeping this to one page is highly recommended, you want to give them the information as quickly as possible.
  • PORTFOLIO WEBSITE LINK
    You've also added this to your portfolio, but it's good to keep it on hand just in case the application asks for it. Also, add your Artstation link for your portfolio, this has been standardized over the last years and all recruiters/artists looking at your portfolio will be able to browse through your portfolio and cause them to be less frustrated when doing so.
    You can add your own private website to this list if you really want, but I would always try to optimize the outcome as much as possible, so maybe offer your personal link first and then in additional to that an artstation link just to provide the choice.
  • IMAGES OF YOUR PORTFOLIO
    In some cases when filling in an online application you can add images to the application on top of all of the other items that are needed for the application.

Building a list to keep track

This is more of a personal choice, but when doing a massive amount of applications (for example when starting out) you need to keep track of them somehow, trust me, you don't want to be in a position where your sending an email adressed to one company to the other one. Speaking from experience here.

I just use a simple google spreadsheet or Notion for this to keep track and order them by priorities.

Now that we have all the items we need to get started to look for jobs let's dive into places where you can find them.

Specific company sites

Often the best way to get specific results for a specific area or at your dream studio
A sampling of some of the bigger and more known ones:

Job collections websites

Recruitment agencies/specialists

Location based
Game dev maps

Talking to friends or people in your community

This will remain the best way to get into the industry, if you have friends that are already working in the industry or know people that are. Just talk to your friends and tell them that you are looking for a job in the industry, maybe they even have an inside scoop that they are looking for someone in their current workplace.

However, direct messages aren't the only way to look for work even if they are the best way. With online communities these days that's also a good way to stay in theknow of recent job openings out there as people from companies will post them on there too.

Reaching out on social media

Reaching out through social media is also a good way of attracting people to you instead of doing it the other way around. If you do it in the right way this can also land you a job, especially if your work really stand out from all the other people.

  • USE HASHTAGS ON YOUR TWITTER POSTS
    #gamedevjobs
    #gamedev
    #GameJobs
    #Videogamejobs
  • HAVE A PINNED POST ON YOUR PROFILE
    Have a nice pinned post on top of your twitter post that has some recent examples of your work and a link to your portfolio
  • LET EVERYONE KNOW YOUR LOOKING FOR WORK ON LINKEDIN
    Letting people know you're open for work is definitely step one in your job hunt, and LinkedIn has a built in feature for that.
    https://www.linkedin.com/help/linkedin/answer/67405/let-recruiters-know-you-re-open-to-opportunities?lang=en
  • BUILD CONNECTIONS
    If you want social media to be an affective tool for finding a job you have to be at least a little active on it. Let people know that you're around, it doesn't have to be much at all. It can just be retweeting or sharing other people's work or other valuable resources for your relevant discipline. It takes time to grow this tho, especially if you're like me and don't really use it that much.
  • FACEBOOK GROUPS
    To be honest at the time of writing this I don't know if this is still a viable and reliable way of finding work as my experience with it is limited. But if you're looking for a job, you have to try every option that is thrown at you.

Jan David Hassel (@JanDavidHassel) for always sharing jobs
Beyond Extent Community for additional suggestions

This article contains source files provided by the artist, a large portion of these proceeds go to supporting them for their hard work.
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