First Podcast Edition! & Baking - Troubleshooting - 2

May 14, 2020

Evening People!

Loads of stuff happening this week! It was a pretty full one this week, a lot of stuff is finally releasing in multiple different places this week, mainly some articles done for EXP points. But most of our focus was on the first release of the podcast, which had us really excited and it's great to see it finally out there! :D

First podcast

Super excited to finally drop this one, I'm going to be honest that I was really hesitant to put my voice out there for some reason, but now that the first step is set I'm also using that as an opportunity for calibrating this setup for upcoming stuff too, so keep an eye on this space!

New podcast section

Also, to tie into this we have a new section added to the website where we are going to host the collection of podcasts that are going to be released in the future. Now onto the articles section!

EXP points articles

Experience Points asked me to join them for a couple of Articles, on was more specific about my way of creating a blog and how I deal with that on a day to day basis and how this then evolved into the whole Beyond Extent Website. And then the other one is a compilation headed by Keiran Goodson where he talks to Experts in Environment Art, there is a wealth of experience between al these people that talk about the work they do and how they do it, so I'm honoured to be included in this list!

For the links you can find them below, so show them some love and head over there.



Creating modular environments

Thiago Klafke made this tutorial for UDK back in the day, but it still serves as a good refresher or introduction to how to create a modular environment.

World of Level Design

This website contains a ton of interesting tutorials that focus on creating environments with a solid focus on Level Design.

Designing historical open world RPG

Dan Vavra will speak about our approach to storytelling in open world, how the historical accuracy and realism affects our design choices...

Artwork Credit
Lars Hofrichter

Today we feature this awesome work from Lars Hofrichter, showcasing some of the work he did on Hunt: Showdown. Lars was focused on the lighting and man, putting him and Cryengine together you can really see that this leads to some magic. He's done a really amazing job of setting the mood (obviosly not purely by himself, making games is a team effort!)

Too bad these versions never made it into the actual game though, I really like these versions! So thanks for still sharing them around, I really love them and I'm sure that there are a lot of people that share that opinion!

All right people! That's going to do it for me for this week, I'll catch you in the next one!If you like these posts or if the tips are useful consider supporting me on Patreon and join all these other lovely people in getting access to the full Tips and Tricks compilation on:

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