It's been another busy week mostly spend on something that I've been working on on the side and adding some stuff to the website!
This was more of a hassle then I first thought it would be, but now you can find all the tutorials that I've created before launching this shop, for free on www.beyondextent.com/shop
This includes "Glass shader creation in Unreal Engine", "Grass for games", "Creating Tiles in Substance Designer" and "Creating moss for Unreal Engine".
Talking about Ghosts of Tsushima
In this one we come together to discus Ghosts of Tsushima's environment art and how we balance our personal and work time...
It's such an amazing game, where it's almost stripped of all the essentials that are not necessary crucial to the game and the world it's trying to build in general. They really did a good job on that, and that's what we will be discussing here.