Less is more & Light debugging viewmodes

August 20, 2020

Hope you are all doing good out there and having a really productive week, I know I have, even though the stuff that I'm doing seem to be a bit scattered all over the place. It's been good to restructure and focus on things again, especially because I'm trying to rethink the way I do things.

This means that last week I've made the first steps in not just doing work for work sake, but being more focused and trying to delegate some stuff that is less important and I don't really need to spend my time on that much (oh gosh this sounds so wrong, but it's something I'll need to get used to!). So I've been trying to take more breaks, picked up reading books again, which was also my main inspiration for doing all this. It's a book by Tim Ferris called the "4 hour workweek". and I have to say it's been helping me a lot in thinking about things in a new way, So I'm curious where this will go from here and hopefully I can keep building this momentum, because I do feel less stressed and more at ease this week.

Allright, enough chit-chat now let's dive into the good stuff!

New podcast episode

In this week's episode we break down the different sections of a junior position and see what you need to keep in mind... This was a pretty fun one, and hopefully this will help some people get over the hump of applying!

Youtube link: https://www.youtube.com/watch?v=pkqpTDWJfdM

Spotify: https://open.spotify.com/show/7LqIB7j3kr2p6JlYWG2heJ

Experiences with outsource

There are some new things that are on the way for the website and some of the other elements, for which I'm exporing outsourcing these again. For this I need to be jumping out of my comfort zone again and giving people briefs to get a better hang if it.

Finalising the script

I've been working on a lot of different things this week, as seen from the section above. But I'm also nearing the end of the script that I'm writing for my first tutorial and doing some text recordings for it too.

Updating the compilation

And lastly, and probably the biggest personal focus is updating the design and the compilation, preparing for a new version and making it a bigger part of Beyond Extent in the future!

So keep an eye out for this soon, and stay up to date by signing up to our newsletter down below for an update on when this is coming out!

360 Screenshots in UE4


Clinton Crumpler Created a tutorial and walk through in collaboration with Cubebrush on capturing 360 screenshots in Unreal Engine for use on Artstation...

Substance | Bake By Mesh Name


Pixel Fondue show us how to use the By Mesh Name Feature in Substance Painter while baking to avoid exploding the mesh and how to set up the model in Modo.

Substance Painter Quickstart Tutorials


Michael Pavlovich shares his experience with Substance Painter in these amazing Quickstart Tutorials

Artwork Credit
EDGE technologies

For this week's Featured artist (brought to you by our patreon voters!) we have the amazing work of Alexander Dudar, with this piece called EDGE Technologies.

I'm such a sucker for these types of massive architectural pieces, I love how one is set inside of an ocean making it feel really unique and even ups the scale a bit more, imagine what a construction this must have been!

But ofcourse with an ocean being mostly uniform an non-descript when it comes in terms of scale, you need something that replaces that proportional aspect. Which is why there are a ton a massive boats around, making the structure itself seem even more impressive!

I really love this piece for again, it's size, I would love to build something like this someday! So thank you so much for inspiring me Alexander, and I'm sure you did the same for a ton of other people out there.

All right people! That's going to do it for me for this week, I'll catch you in the next one!If you like these posts or if the tips are useful consider supporting me on Patreon and join all these other lovely people in getting access to the full Tips and Tricks compilation on: https://patreon.com/Beyondextent

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