Rethinking my ways & Who's in your environment - part one

September 17, 2020

Evening People!

Another exciting week, after the last more down blogpost, I've been going through and started making some adjustments in how I do stuff now, especially picking certain days to tackle certain topics, which has helped me a lot!

This has also cause me to reflect on this blog in a very fundamental way and has me thinking about changing it up to provide more value to people who read it and leave out all the fluff (like this above section for example ;P).

But I'm still doing some experiments with this, and as soon as I found a good and reliable way of doing so they I'll definitely let you know about it here!

New article release

https://www.beyondextent.com/articles/balancing-modularity-and-uniqueness-in-environment-art

Join Lea Kronenberger did an amazing job breaking down modularity, how to use trimsheets and how to find balance between modularity and unique assets.

New Podcast

Youtube: https://youtu.be/ISAE2FLGzTA

Spotify: https://open.spotify.com/episode/1jn43RU8IlqWYci0n7tPBZ

Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8yMWRmYzcwMC9wb2RjYXN0L3Jzcw?ved=2ahUKEwjT9JKAv6rqAhXF04UKHbYYBz0Q4aUDegQIARAC&hl=en-DE

Timothy and William are going to be discussing how to get people's attention, what some good tricks are for presentation and more...

Substance Painter: Channel Packing

https://www.youtube.com/watch?v=oQTNky2N1GM&ab_channel=TheDiNustyEmpire

Dinusty breaks down how to use Channel packing in Substance Painter

Cobblestone Series by Get Learnt

https://www.youtube.com/watch?v=ungOHQn3qpA&list=PLNVgvs7u-udRZS0TKID2o8wtxzMcxKzwn&ab_channel=GetLearnt

A really nice tutorial series that will bring you knowledge on how to create your own cobblestone texture in substance designer

Wait Wut? EP 4 - Lightbox Expo: The OPB Process

https://www.youtube.com/watch?v=CsFmB0i_dCw&ab_channel=ShaddySafadi

A really insightful talk about the process of concept artists through he eyes of Shaddy Safadi, breaking down all the different steps a concept goes through.

https://www.artstation.com/curlscurly

Artwork Credit

I missed setting up the vote for this week, so I'm going to take the liberty to pick one of my favourites of last week, Jasmin Habezai-Fekri.

Jasmin has been crushing it when it comes to creating her own style of environments and pulling from great concepts, and now more recently she made the jump to Unreal Engine. So there is some really exciting stuff that she's working on and will be released in the future for sure!

I can wait to see what you will create in the future and how you will inspire a ton of people (like you're already doing now!)

All right people! That's going to do it for me for this week, I'll catch you in the next one!If you like these posts or if the tips are useful consider supporting me on Patreon and join all these other lovely people in getting access to the full Tips and Tricks compilation on: https://patreon.com/Beyondextent

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