Tips and tricks Compilations
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Picking up mentorships again! & the "70-30" rule
Let's talk about picking up mentorships again, more personal work and art fundamentals with the "70-30" rule
Our first community challenge is here! Also showing some more personal work, talking about blockouts and more helpful resources!
Community expansions through challenges and one on one chats, different reference purposes and more in this weeks edition...
Let's dive into some personal work, working on wet glass shaders, community spotlight and using contrasts in composition...
Is that personal work on the blog again? Talking about our first article that is coming soon, talking about more composition and more...
New landing page update, talking about the tutorials, new podcast release, weekly tip about composition - focal planes and more resources!
Talking about some new additions to the website and the podcast, we will also be looking at the introduction to the composition with the "Rule of thirds"
This week we'll be discussing some progress made on the tutorials, the new podcast episode, how to set default maps in Unreal Engine and more...
In this week's edition we talk about the first podcast and the accompanying podcast section for the site! Also diving into some articles that released and more diving tips...
Discussing some of the stuff happening for Beyond Extent, the release of a new article for EXP points and diving into baking floating geometry...
This week we're talking about the future steps of the platform, more baking tips, this time about resolving common errors and looking at some nice lighting by Mike Marra.
It's finally time for the start of a new chapter, so we'll be talking about the future plans for this space and how this will influence my personal future...
Almost time to release my website into the wild! This week we will be looking into the final adjustments, diving into more texture maps and more...
Almost getting to the release of "Beyond Extent", two more weeks to go :D This week we'll be diving into some of the background prep that goes into all of that...
Super busy This week as we dive into the progress on the website and talk about baking opacity in Substance Painter!
This week we dive into some smaller routine changes, more website progress, Unreal Engine Collections and more...
This week I will be diving into a weird transition with working from home, talking about some more texture baking tips and more inside ....
Texture baking tips, rock sculpting tips and diving into some issues with reaching out for help
Talking some more about my future plans with the website and diving into Highpoly tips for baking!
This week edition dives into moving all my content, UV's for baking, foliage creation and more...
Talking about Lowpoly creation tips for Baking, big upcoming changes for my personal work and more resources that can help you in your baking.
This week we will be discussing adding doors and other things to my personal work and diving into the topic of Baking for Beginners!
Talking about some sweet environment curves, the difference between destructive and non-destructive and a bunch more!
More personal work updates, digging into how blending nature and hard surface is working out, smoothing curves and bevels and sharing resources like free LUT's and more...
This week we will giving an update on the state of my personal work, sharing some great technical resources for environment art and talking about Bevels in Blender.
Sharing some #PortfolioDay Inspiration and diving into part two for Art Test Tips!
Talking about the Moss Tutorial with Substance Designer and Unreal Engine, New Thumbnail adjustments, GIF testing and art test tips!
Talking about the new year and talking about baking by "Mesh name" which saves you a ton of hassle when baking!