Environment art tips collection
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Rethinking my ways & Who's in your environment - part one
Optimising my time, batching tasks, talking about world building and sharing some great resources!
Talking about some personal struggles with creative focus, talking about world building with characters and more...
FREE Environment art tutorials are now available on our website, talking about our new podcast and more...
The new Environment Art Tips collection has arrived! We're also talking about collisions, sharing some great resources and talking about other changes to the website...
Diving into some changes in the way I do stuff, talking about lighting viewmodes in Unreal and featuring an awesome artist!
Going back to my grass video tutorial, talking about the Unreal Engine panner node, sharing more resources and more...
In this week's blog I dive into some of the community and website updates, future planning, resources and how to plan your scene's timeline...
Let's discuss the new article release about traditional skills helping the digital, building habits and more...
Revealing the giveaway winners, talking about Unreal Engine light mobility, sharing some more work in progress screenshots and more...
In this week's edition of the blog we're going to dive into the upcoming changes and additions to the site, how to boost your screenshots for presentation and more...
Let's talk about picking up mentorships again, more personal work and art fundamentals with the "70-30" rule
Our first community challenge is here! Also showing some more personal work, talking about blockouts and more helpful resources!
Community expansions through challenges and one on one chats, different reference purposes and more in this weeks edition...
Let's dive into some personal work, working on wet glass shaders, community spotlight and using contrasts in composition...
Is that personal work on the blog again? Talking about our first article that is coming soon, talking about more composition and more...
New landing page update, talking about the tutorials, new podcast release, weekly tip about composition - focal planes and more resources!
Talking about some new additions to the website and the podcast, we will also be looking at the introduction to the composition with the "Rule of thirds"
This week we'll be discussing some progress made on the tutorials, the new podcast episode, how to set default maps in Unreal Engine and more...
In this week's edition we talk about the first podcast and the accompanying podcast section for the site! Also diving into some articles that released and more diving tips...
Discussing some of the stuff happening for Beyond Extent, the release of a new article for EXP points and diving into baking floating geometry...
This week we're talking about the future steps of the platform, more baking tips, this time about resolving common errors and looking at some nice lighting by Mike Marra.
It's finally time for the start of a new chapter, so we'll be talking about the future plans for this space and how this will influence my personal future...
Almost time to release my website into the wild! This week we will be looking into the final adjustments, diving into more texture maps and more...
Almost getting to the release of "Beyond Extent", two more weeks to go :D This week we'll be diving into some of the background prep that goes into all of that...
Super busy This week as we dive into the progress on the website and talk about baking opacity in Substance Painter!
This week we dive into some smaller routine changes, more website progress, Unreal Engine Collections and more...
This week I will be diving into a weird transition with working from home, talking about some more texture baking tips and more inside ....
Texture baking tips, rock sculpting tips and diving into some issues with reaching out for help