Roles in the games industry are quickly evolving like the industry itself so keep this in mind that this list might not be extensive.
Responsible for creating movement in everything that can be moved. Mostly taken up by character animations.
📍 POSSIBLE SPECIALISATIONS:
The creators of anything visual, responsible for the creation of characters, environments, concepts and more...
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The foundational pillar of the game rules, gameplay rules and narrative structure.
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The Gatekeepers of clearing and reporting bugs, making sure that performance is smooth and the game works correctly.
📍 POSSIBLE SPECIALISATIONS:
The people responsible for the code, which build up the engine, implement code features and more...
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Responsible for all things audio, recording sounds, editing music and implementation in game.
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Create marketing campaigns and promoting the game and it's content to our players.
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Organise the creation of the game, manage the timeline, and oversee the development of the game.
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the silent backend people getting people in the industry, sorting out contracts, negotiations, and procurement for the studio...
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Responsible for the server, all the hardware in the studio, building pcs and more...
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