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latest EXTERNAL RESOURCE
GitHub
Bandai Namco - Motion Capture Data
Bandai Namco - Motion Capture Data
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01/29/2022
creating cyberpunk 2077
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01/29/2022
creating biome materials
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01/29/2022
creating biome materials
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01/29/2022
creating biome materials
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6/2/22
Creating an Environment Inspired by the World of the Last of Us
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4/30/22
Environment art and Storytelling
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11/3/21
Beyond Environment Art
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9/21/21
The Journey to a Successful Game Art Outsource Studio
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OTHER RESOURCES
GitHub
June 23, 2022
Bandai Namco - Motion Capture Data
CB3DART
June 21, 2022
Create Nanite Ready Snow Generator Using Geometry Script In UE5 (Pa...
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June 20, 2022
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Creating a Weathered Car in ZBrush, Blender & Marmoset Toolbag
SV Labs
June 19, 2022
Unreal Engine 5 - Advanced Leaf Material
ArtStation
June 13, 2022
Survival Kit - Part 2, Vincent Dérozier
Wendover Productions
May 26, 2022
How to Design a Theme Park (To Take Tons of Your Money)
Virtus
May 26, 2022
Realistic Lighting in 15 Minutes - Unreal Engine 5 Lumen Tutorial
WorldofLevelDesign
May 26, 2022
UE4: Fix Landscape Texture Tiling with This UE4 Macro/Micro Variation Technique - Tutorial
FastTrack Tutorials
May 19, 2022
Creating Custom Decals for Games – In-Depth Tutorial Course
IGN
May 19, 2022
Dead Space Remake - Official Art Deep-Dive Part 1 (Creating Immersive Environments)
Two Minute Papers
May 19, 2022
NVIDIA’s New AI Grows Objects Out Of Nothing! 🤖
Sergei Leoluch Panin - GCD
May 12, 2022
GameDev with Leoluch: Let's talk about modularity
Beyond Extent
April 28, 2022
Biome Material Creation - Derk Elshof
Abderrezak Bouhedda
April 28, 2022
Free Procedural Edge Sculpt Node for Substance Designer
HealthyGamerGG
April 7, 2022
You Are Burned Out And Don't Even Know It
Adam Millard - The Architect of Games
April 7, 2022
Why The Best Open World Is A (slightly) Closed World
Houdini
March 31, 2022
Procedural Primer for Artists | Robert Magee | GDC 2022
Ryan Schmidt
March 31, 2022
UE5 Geometry Script - BVH Caching for huge meshes
The DiNusty Empire
March 24, 2022
Stream Clips: Face Weighted Normals
Treehouse Ninjas
March 24, 2022
The Convergence of Games & Movies, Part 1/3 - Mundos Digitales 2019
William Faucher
March 17, 2022
Unreal to Davinci Resolve Workflow - ACES & sRGB
Bobby Chiu
February 24, 2022
Finding Your Path as an Artist
Riley Brown
February 3, 2022
How to set up the Blender Asset Browser (version 3.0.0)
ArtOfSoulburn
February 3, 2022
Art Direction: Creating An Art Bible For A Fictional Universe
Tech Art Aid
January 27, 2022
Applying for a Technical Artist Job // Skills, Offers, CV
Adam Duff LUCIDPIXUL
January 27, 2022
The 3 Personality Types That Sabotage Art Careers
Outgang
January 20, 2022
Understanding Normals, Normal Maps, Smoothing, Hard Edges and Triangulation
HealthyGamerGG
January 13, 2022
3 Motivation Styles determined by Personality
Nerdwriter1
January 6, 2022
The Painter Who Revolutionized Landscapes
Nerdwriter1
January 6, 2022
The Painter Who Revolutionized Landscapes
Tyler Edlin
January 6, 2022
PUSHING THROUGH FAILURE
Digital Artcast
December 9, 2021
NoClip Game Documentaries - Danny O'Dwyer Interview
Sergei Leoluch Panin - GCD
December 2, 2021
Water Temple Breakdown
Welcome to creativeworld
November 17, 2021
how to make a spiral or compression spring in blender 2.80 || No modifier require||
Josh Gambrell
November 11, 2021
Trim Sheets: A Complete Tutorial
LloydJ
November 2, 2021
Foliage for games with Dan Sonley
Ben Black
November 2, 2021
Face Weighted Normals in Maya
William Faucher
November 2, 2021
Improve Your Depth of Field Quality
Lukas Kölz
November 2, 2021
Moss Material Layer
LloydJ
November 2, 2021
Star Citizen Workflow Overview
AssemblyTV
October 28, 2021
Custom vertex normals & the "Medium-poly" workflow
Stylized Station
October 28, 2021
The ULTIMATE Guide for Creating Grass and Vegetation For Video Games 🌱
Max Parata
October 21, 2021
UE4 - Tilt Shift Camera Tutorial - No post process
25games
October 21, 2021
How to work with the Bool Tool | Blender 2.82 - free Addon | Tutorial
Blender Secrets
October 14, 2021
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Quixel
October 14, 2021
Performance Optimization: Medieval Game Environment extended tutorial
moderndayjames
October 7, 2021
ANALYZING THE DESIGN OF HOB, SHAPE LANGUAGE, AND SCI FI DESIGNS
Ryan Laley
October 7, 2021
Unreal Engine 4 Tutorial - Splines - Spline Meshes
Unreal Engine
September 30, 2021
Large worlds in UE5: A whole new (open) world | Unreal Engine
Hugo's Desk™
September 30, 2021
Let’s talk about unpaid overtime in the creative and VFX industry | Call-in show
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