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Anatomy of a 3D model

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Ben McDonald

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September 9, 2025

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Art Test FAQ

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Timothy Dries

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September 9, 2025

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Arttest Examples

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Timothy Dries

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September 9, 2025

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Arttests in the games indsutry

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Timothy Dries

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September 9, 2025

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Baking - marmoset

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September 9, 2025

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Baking - substance painter

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September 9, 2025

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Baking theory

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Γ“scar SΓ‘nchez

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September 9, 2025

Test Short Description

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Biomes Knowledge

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Boolean Modelling

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Camera I

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Angelo Tsiflas

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Color theory

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Timothy Dries

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September 9, 2025

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Common Interview Questions

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Timothy Dries

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September 9, 2025

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Common Places to find a job

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Timothy Dries

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September 9, 2025

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Composition II

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Timothy Dries

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September 7, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Contrast

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September 9, 2025

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Cost of living

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Timothy Dries

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September 9, 2025

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Cover Letters

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Timothy Dries

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September 9, 2025

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Depth & layering

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September 9, 2025

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Different Environment Art Specialisations

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Timothy Dries

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September 9, 2025

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Different jobs in the games industry

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Timothy Dries

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September 9, 2025

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Doing your research on a company

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Timothy Dries

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September 9, 2025

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Environment lighting

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Salvador Sanchez

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September 9, 2025

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Feedback for Artists

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Timothy Dries

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September 9, 2025

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Finding a good University

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Timothy Dries

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September 9, 2025

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Framing

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September 9, 2025

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Game studio interviews

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Timothy Dries

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September 9, 2025

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General Interview tips

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Timothy Dries

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September 9, 2025

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Geology Knowledge

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Highpoly modelling

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Magnus Evertsen

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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How do you prepare for an interview?

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Timothy Dries

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September 9, 2025

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How much should you get paid?

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Timothy Dries

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September 9, 2025

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How to apply for jobs in games

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Timothy Dries

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September 9, 2025

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How to create a good cv

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Timothy Dries

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September 9, 2025

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How to get promoted

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Timothy Dries

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September 9, 2025

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How to negotiate your salary

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Timothy Dries

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September 9, 2025

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Intro To Materials

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Hicham Ouchan

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Intro To Photogrammetry

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Adam Dencker

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Intro to composition

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Intro to gameart

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September 9, 2025

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Intro to pbr metallic workflow

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Intro to reusability in games

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Timothy Dries

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September 9, 2025

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Intro to terrain creation

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Parker Amundson

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September 9, 2025

Learn how to make your own terrain using Gaea and Unreal Engine.

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Intro to tileables

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September 9, 2025

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Intro to unwrapping

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Γ“scar SΓ‘nchez

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September 9, 2025

UV Unwrapping is the process of cutting up and laying out a 3D model in a 2D space, different workflows impact the unwrapping process, and cover the fundamentals needed to unwrap any asset properly!

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Introduction to Foliage

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Dennis Welling

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September 9, 2025

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Introduction to unreal

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September 9, 2025

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Lighting for game assets

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September 9, 2025

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Lighting fundamentals

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Location logic

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Timothy Dries

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September 9, 2025

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Lowpoly modelling

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Ben McDonald

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September 9, 2025

Learn about the fundamentals of 3D modelling, guiding learners through key concepts like topology, structure, and form, while building a strong foundation for creating efficient and visually compelling models.

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Making great artwork thumbnails

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Timothy Dries

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September 9, 2025

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Master materials and instancing

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September 9, 2025

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Material blending

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September 9, 2025

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Mid Poly

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Perspective

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September 9, 2025

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Placeholder

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September 9, 2025

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Player Leading

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Post Processing

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Timothy Dries

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September 9, 2025

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Preparing for your yearly review

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Timothy Dries

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September 9, 2025

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Presenting your work

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September 9, 2025

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Procedural Scattering

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Prop Optimisation I

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Brigitte Fuker

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Readability

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September 9, 2025

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Recap

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September 9, 2025

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Reference gathering

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Timothy Dries

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September 9, 2025

Explore the importance of references in creating believable 3D art, guiding learners through the process of gathering, understanding, and effectively using reference materials to enhance their projects.

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Relocation Assistance

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Timothy Dries

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September 9, 2025

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River Creation

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Scale & proportions

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September 9, 2025

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Seniority Levels In Games

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Timothy Dries

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September 9, 2025

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Shape language

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September 9, 2025

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Sub Division Modelling

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Danielle Villacorte

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Terrain Material Creation

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Parker Amundson

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September 12, 2025

Placeholder Short Description

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Texture Blending

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Timothy Dries

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Texture packing

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September 9, 2025

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Texturing fundamentals

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Georg Shao

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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Texturing in substance

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September 9, 2025

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The best way to learn?

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Timothy Dries

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September 9, 2025

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Tileable texture creation

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September 9, 2025

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Understanding ArtBlock

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Timothy Dries

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September 9, 2025

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Visual rythem

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September 9, 2025

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Visual storytelling i

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Frederieke Wagner

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September 9, 2025

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

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What makes a good portfolio?

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Timothy Dries

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September 9, 2025

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What role is made for me?

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Timothy Dries

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September 9, 2025

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Writing A good email

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Timothy Dries

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September 9, 2025