core skills

Just getting started on your journey? Our core skills walk you through modelling, unwrapping and texturing so you can create your very first game art asset with confidence

  • Placeholder

  • Placeholder

  • Placeholder

Reference gathering

Explore the importance of references in creating believable 3D art, guiding learners through the process of gathering, understanding, and effectively using reference materials to enhance their projects.

Lowpoly modelling

Learn about the fundamentals of 3D modelling, guiding learners through key concepts like topology, structure, and form, while building a strong foundation for creating efficient and visually compelling models.

Intro to Unwrapping

UV Unwrapping is the process of cutting up and laying out a 3D model in a 2D space, different workflows impact the unwrapping process, and cover the fundamentals needed to unwrap any asset properly!

intro to asset optimisation

Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.

Baking theory

Missing Description - Placeholder

Baking In Substance Painter

Intro to Lighting

Explore the fundamentals of lighting, learn how light, shadow, and color work together to enhance realism, and take a peek into what lighting within Unreal Engine looks like.

Post Processing

Learn how color grading, exposure, and visual effects work together to enhance mood and polish, and explore how Unreal Engine’s post-processing tools shape the final look of a scene.