BEYONDÂ EXTENT ACADEMY
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Results 1
Showing items 1 to3 of 6
Theory
Timothy Dries
Games Industry Insights
Dennis Welling
Mixed
Ben MCdonald
Core Skills
Learn about the fundamentals of 3D modelling, guiding learners through key concepts like topology, structure, and form, while building a strong foundation for creating efficient and visually compelling models.
Prepare for your first artistic project by gathering real life references that are required for you to build the object you want to build.
Practical
Salvador Sanchez
Lighting
Danielle Villacorte
Asset Art
Adam Dencker
Georg Shao
Hicham Ouchan
Frederieke Wagner
Parker Amundson
Placeholder Short Description
Learn how to make your own terrain using Gaea and Unreal Engine.
Óscar Sánchez
UV Unwrapping is the process of cutting up and laying out a 3D model in a 2D space, different workflows impact the unwrapping process, and cover the fundamentals needed to unwrap any asset properly!
Brigitte Fuker
Test Short Description
Angelo Tsiflas
Explore the importance of references in creating believable 3D art, guiding learners through the process of gathering, understanding, and effectively using reference materials to enhance their projects.