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weekly blog
9/3/2020

Free Tutorials now available & World building an overview

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James Hodgart
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From articles to workshops, we offer a whole bunch of resources to help you grow as a games environment Artist.

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It's been another busy week mostly spend on something that I've been working on on the side and adding some stuff to the website!Free Tutorials!This was more of a hassle then I first thought it would be, but now you can find all the tutorials that I've created before launching this shop, for free on www.beyondextent.com/shopThis includes "Glass shader creation in Unreal Engine", "Grass for games", "Creating Tiles in Substance Designer" and "Creating moss for Unreal Engine".Talking about Ghosts of TsushimaYoutube: https://youtu.be/s-6jDwKd-qMSpotify: https://open.spotify.com/show/7LqIB7j3kr2p6JlYWG2heJGoogle Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8yMWRmYzcwMC9wb2RjYXN0L3Jzcw?ved=2ahUKEwjT9JKAv6rqAhXF04UKHbYYBz0Q4aUDegQIARAC&hl=en-DEIn this one we come together to discus Ghosts of Tsushima's environment art and how we balance our personal and work time...It's such an amazing game, where it's almost stripped of all the essentials that are not necessary crucial to the game and the world it's trying to build in general. They really did a good job on that, and that's what we will be discussing here.‍,

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From artists all over the world, these are artworks that have been shared by our community and have inspired us all!

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From artists all over the world, these are artworks that have been shared by our community and have inspired us all!

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