Discord Exclusive

The Environment Art of the Division 2

May 12, 2021
This session will be announced at a later date.
Dive into the world of the Division 2, Karen will be breaking down the in's and out's of the Environment Art within it.
See recording
Recorded Session

Working without a concept

May 20, 2021
This session will be announced at a later date.
Where do you start your scene if not from a main concept? Learn how to build your own idea and where to find references in this workshop.
See recording
Recorded Session

Prop Pipeline Overview

June 13, 2021
This session will be announced at a later date.
An overview on how to create detailed high quality props for games, with live demonstrations about all the things that go into it.
See recording
Recorded Session

Hybrid Trimsheets

July 27, 2021
This session will be announced at a later date.
Learn how to approach creating large assets using unique/ hybrid trim sheets, teaching you how to make the most of your textures and where to go unique.
See recording
Recorded Session

Stylized Texture Creation Practices

September 12, 2021
This session will be announced at a later date.
using Zbrush and Substance Designer Jasmin dives into how she approaches textures, and will also give some handy tips and tricks when creating assets and tileable textures.
See recording
Recorded Session

Differences between in-house and outsource studios

October 9, 2021
This session will be announced at a later date.
Rishab Nanda, Lead Environment Artist explains the differences between types of studios and being an artist in them.
See recording
Recorded Session

Houdini basics for Artist

January 29, 2022
This session will be announced at a later date.
Simon Verstraete is a Technical Artist working with SideFx. He loves making procedural stuff with Houdini and sharing that knowledge.
See recording
Recorded Session

Hero asset lighting and Presentation

February 18, 2022
This session will be announced at a later date.
Angelo Tsiflas is an experienced environment & lighting artist currently working for Codemasters as a Lighting artist. As a lighting artist he will show us the way into how you can properly light your props.
See recording

More sessions coming soon!

This session will be announced at a later date.
See recording