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August 1, 2020
Dylan Abernethy
Prop Pipeline Overview
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What makes a good Tech Art Portfolio?
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Hero asset lighting and Presentation
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Antoine Dejean
Creating and presenting complex materials
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Netraraj Pun
Sep 23, 2023
Create stunning terrain backgrounds
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Netraraj Pun
Sep 23, 2023
Create stunning terrain backgrounds
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Ivanna Liittschwager
Aug 25, 2023
Rock and Wood Creation for Game Environments
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Ivanna Liittschwager
Aug 25, 2023
Rock and Wood Creation for Game Environments
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Nina Klos
May 13, 2023
What makes a good Tech Art Portfolio?
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Nina Klos
May 13, 2023
What makes a good Tech Art Portfolio?
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Antoine Dejean
Mar 21, 2023
Creating and presenting complex materials
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Antoine Dejean
Mar 21, 2023
Creating and presenting complex materials
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workshop
Yinuo Chen
Dec 1, 2022
Tips for Artists Starting in the Video Game Industry
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Yinuo Chen
Dec 1, 2022
Tips for Artists Starting in the Video Game Industry
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workshop
Florent Tunno
Nov 25, 2022
What is important for lighting artists in games?
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Florent Tunno
Nov 25, 2022
What is important for lighting artists in games?
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workshop
Ben Keeling
Sep 13, 2022
Collaborating with other Artists
releasing soon
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Ben Keeling
Sep 13, 2022
Collaborating with other Artists
releasing soon
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Cairo Goodbrand
Jul 28, 2022
Artistic tools in Unreal Engine
releasing soon
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Cairo Goodbrand
Jul 28, 2022
Artistic tools in Unreal Engine
releasing soon
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workshop
Ryan Lopez
May 15, 2022
Trimsheets for Environment Art
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Ryan Lopez
May 15, 2022
Trimsheets for Environment Art
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workshop
Billy Matjiunis
Apr 23, 2022
Modular vegetation creation for games
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Billy Matjiunis
Apr 23, 2022
Modular vegetation creation for games
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Derk Elshof
Apr 13, 2022
Biome Material Creation
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Derk Elshof
Apr 13, 2022
Biome Material Creation
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Angelo Tsiflas
Feb 18, 2022
Hero asset lighting and Presentation
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Angelo Tsiflas
Feb 18, 2022
Hero asset lighting and Presentation
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Simon Verstraete
Jan 29, 2022
Houdini basics for Artist
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Simon Verstraete
Jan 29, 2022
Houdini basics for Artist
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Rishab Nanda
Oct 9, 2021
Differences between in-house and outsource studios
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Rishab Nanda
Oct 9, 2021
Differences between in-house and outsource studios
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Jasmin Habezai-Fekri
Sep 12, 2021
Stylized Texture Creation Practices
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Jasmin Habezai-Fekri
Sep 12, 2021
Stylized Texture Creation Practices
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Hamish Ames
Jul 27, 2021
Hybrid Trimsheets
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Hamish Ames
Jul 27, 2021
Hybrid Trimsheets
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DISCORD LIVE EXCLUSIVE
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workshop
Dylan Abernethy
Jun 13, 2021
Prop Pipeline Overview
releasing soon
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Dylan Abernethy
Jun 13, 2021
Prop Pipeline Overview
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Johann William Loffler
May 20, 2021
Working without a concept
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Johann William Loffler
May 20, 2021
Working without a concept
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Karen Stanley
May 12, 2021
The Environment Art of the Division 2
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Karen Stanley
May 12, 2021
The Environment Art of the Division 2