Failing to follow these rules may result in disqualification or suspension from current and future challenges.
Current engine and version
Unreal Engine 5.5.4
GAMES Industry-Standard Workflows Only
No UDIMs, Nanite, or third-party assets. Everything in your scene must be created by your team.
The singular exceptions is VFX/RFX.
External technical plugins for Unreal Engine are discouraged and to be used at your team’s own risk.
No Pre-Made Assets
The challenge is about what your team can create within 5 weeks!
Follow Beyond Extent & Discord Rules
See Discord #Server_Rules. All standard Discord rules apply.
Present Your Plan & Blockout
Teams must share their production plan and milestone objectives by the end of the pre-production week.
Encourage & Support Each Other
Collaboration is key. Set aside egos and work together as a team.
Use Official Team Channels
All team communication must happen in visible channels—no back-channel conversations.
Keep Your Team Informed
If your availability changes, let your team and community builders know—don’t disappear.
Sync at Least Twice a Week
Agree on a meeting schedule during pre-production. Record and share meetings for those who can’t attend.
Respect Skill Levels
Teams are balanced, but skill levels will vary. Support and uplift your teammates.
Use All Team Assets
Every team member’s work must be incorporated into the final scene.
Maintain Individual Ownership
Team members should have creative ownership over their contributions while supporting others when needed.
Community Builders Are Here to Help
Reach out if issues arise or if private discussions are needed.
Beyond Extent Usage Rights
By participating, Beyond Extent is granted the right to use, modify, and distribute content created within the challenge for future events and promotions.