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weekly blog
7/23/2020

Giveaway winners & Unreal Engine light mobility

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Jakub Bazyluk
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Evening People!Hope you are all doing well and that you are having a productive week, I've had a pretty nice one myself! Taking more time to chill out in the discord community voice chat and getting some more personal work done. But the main thing most people have been waiting for are the results of the giveaway!Contest winnersSo tried to do something now over on my personal Twitter this week in celebration of reaching over 2000 followers, and I wanted to thank all of you for participating, and if you are still interested in getting your own version you can head on over to Patreon or get the older 70 page version on Beyondextent.com.Allright, enough babble, here are the winners of that challenge!@gabi_cake @LuminousFlame_ @J5R16 @SteafanC @vladorales @crompwell @pepperoni_king @AustenJamesLong @mystery_writer7 @imbakeksSo if you are in the lucky winners list then ping me (https://twitter.com/DriesTimothy) a message and I'll send you the compilation!New podcast episodeIn this episode of the podcast we finally dig into our own job responsibilities and what our job is like too, So as usual let us know what you think about them!Youtube: https://www.youtube.com/watch?v=3rKW01CG8LESpotify: https://open.spotify.com/episode/6bz7nQx4ngsYM1hPUmX3jD‍,So made some bits of progress on my little environment on the side too, been primarily focusing on adding more and more assets to the scene and making it all make sense.Some other things I've done are getting a good grip on the blending between the decals and underlying materials, working a bit on the trims and testing these trims for other props too.Plus this is my first time really diving into the static lighting and with that comes also adding lightmaps too and optimising the workflow surrounding them too.‍

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